If you’ve ever found yourself playing Basket Random and thought, “Wow, this is weirdly fun — how does this even work?”, you’re not alone. This quirky, chaotic little basketball game has taken over mobile phones, browsers, and now even developer spaces like GitHub. But what does “Basket Random GitHub” really mean? Why is it even on GitHub? And how can you use it or even contribute to it?
Whether you’re a gamer, a curious coder, or someone looking to tinker with game code for fun, this article will walk you through everything you need to know — step by step — with real-world insights and plain English explanations.
What is Basket Random?
Basket Random is a simple but wildly unpredictable 2D basketball game made by RHM Interactive. You control a floppy-limbed player with a single button, and each round throws something random at you — a new court, gravity settings, or player behavior. It’s goofy, it’s fun, and it’s easy to play with a friend or against AI.
Think of it like basketball meets ragdoll physics — every match feels like a new game.
A Quick Anecdote
A friend once challenged me to a game during a lunch break. “It’s just one button,” he said. An hour later, we were both yelling at our screens, laughing over how our characters kept falling over instead of dunking. That’s the charm of Basket Random — it’s unpredictably hilarious.
Why is Basket Random on GitHub?
So here’s where it gets interesting. GitHub is a platform where developers store and share code. You might be wondering, “Why would a goofy basketball game be on a coding site?”
There are two big reasons:
- Fan-Made Projects: Developers love to recreate, modify, or even clone simple games to practice their skills. Basket Random is often recreated as an open-source project because it’s small, fun, and a good learning challenge.
- Open-Source Clones or Experiments: Some versions of Basket Random on GitHub are open-source clones. These are not the official game from RHM Interactive, but fan-made projects that work similarly.
Exploring Basket Random GitHub Projects
If you search “Basket Random GitHub” online, you’ll likely find several repositories (that’s what GitHub calls projects) with titles like:
- basket-random-clone
- ragdoll-basketball
- unity-basket-random
- js-basket-random-game
Each one might be written in different languages or platforms such as:
- Unity (C#)
- JavaScript / HTML5
- Python (Pygame)
- Godot (GDScript)
These projects may differ in quality and completeness, but they all offer something to learn from.
How to Download and Run Basket Random GitHub Projects
Let’s walk through a basic step-by-step guide using a Unity-based Basket Random clone as an example.
Step 1: Install Unity
- Go to the Unity Hub download page.
- Install Unity Hub.
- Download and install a Unity Editor version (use the one specified in the GitHub project).
Step 2: Clone or Download the Project
- Go to the GitHub page with the project.
- Click on the green Code button.
- Choose Download ZIP or copy the link to clone with Git.
- If you downloaded a ZIP file, extract it.
Step 3: Open the Project in Unity
- Open Unity Hub.
- Click on Open and select the project folder.
- Let Unity set up the project (this can take a few minutes).
Step 4: Run the Game
- Once inside Unity, click the Play button at the top.
- Enjoy your own version of Basket Random!
Can You Edit the Game?
Absolutely. That’s the beauty of open-source. You can go into the code, mess around, break things, fix them, and even make the game your own.
Here are a few ideas:
- Change the basketball court background.
- Add new physics effects or power-ups.
- Modify player sprites to wear funny costumes.
- Introduce multiplayer over a network.
A Fun Experiment
Someone once made a version where instead of basketballs, the game used beach balls and moon gravity. It was ridiculously slow, but also hilarious to play. That’s what makes Basket Random GitHub projects so appealing — the creative freedom.
Best Practices When Using GitHub Projects
If you’re new to GitHub, here are a few quick tips:
1. Read the README File
This is the first thing you should look for. It usually explains how the project works and how to set it up.
2. Check the License
Not every project is free to use however you like. Some use open-source licenses like MIT, while others restrict commercial use. Always respect the license terms.
3. Credit the Original Creator
If you’re building something based on someone else’s code, give credit. It’s the decent thing to do — and often required by the license.
4. Don’t Claim It’s the Original Game
Unless you’re just modding it for personal use, avoid uploading a clone without clearly stating it’s a fan project. The original game is copyrighted.
Learning Game Development Through Basket Random
If you’re learning how to build games, cloning or studying Basket Random GitHub projects is a great starting point. Here’s why:
- It’s small and manageable.
- It teaches physics, input handling, and basic game loops.
- It lets you practice using game engines like Unity, Godot, or simple JavaScript canvas.
Suggested Learning Path
- Start Small: Just run the game and explore how it works.
- Tweak Things: Change gravity values, player speed, etc.
- Add Features: Try creating a menu, adding sounds, or a scoreboard.
- Break It and Fix It: Debugging teaches more than tutorials.
Final Thoughts
Basket Random GitHub projects are more than just fun little experiments — they’re valuable tools for learning, playing, and creating. Whether you’re a hobbyist, student, or aspiring indie developer, there’s a lot you can do with these projects.
From laughter-filled gameplay to late-night code sessions tweaking ragdoll physics, it’s a game that somehow bridges fun and education. So go ahead: explore GitHub, find a Basket Random project, and start playing… or building!

